Submit your breaking news stories and original articles to us by contacting us
A nice discussion going on over at Ars about the merits of using C# for game development. At first you might think that speed could possibly be an issue but it seems that there has been a ported version of Quake2 over to managed C++ (I know not C#) and it was some percentage points faster.
In any case a good read into understanding why game developers use the languages they do.
Fallout 3 development nears end
GBA as an embedded development system
OSS in a Software Development Firm
Shorter Hours in Software Development
Quirky Game Center CX to be ported to the DS
Forever Geek is a resource for all things geek. You can stay tuned by having the latest FG news delivered to you for free via RSS.
Category: Uncategorized
Tags:

Netbooks and User Satisfaction: It’s All About Expectations
10 Cool Sony Walkman photos – celebrate Walkman’s 30th birthday
RSS feed for comments on this post
Leave a reply