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The doorbell at my local Gamestop jangled as two teenaged boys lumbered inside off the street. They gravitated immediately to the PSP display, of course – it’s the hot new thing, the epicenter of a rarely equaled hypestorm, the pearl of great price for this particular month. It was about one week after the system launched in North America.
“Crap, dude,” said the skinny one, his eyes alight, “look at that screen, yo. It’s huge! And check it, it’s got a thumbstick and everything!”
“Yeah, that’s nice.” His friend was what many people think of when they hear the word “Gamer”. Heavyset. Glasses. A sneer in his voice that sounded like either he was sniffing in disapproval or just had a bad cold. “I’m not going to pick one up just yet, though. Not until there’s a killer app.”
Everyone in the store knew that he meant Grand Theft Auto: PSP, the much-awaited super-secret biggest game ever of all time. The game everybody wants but which won’t be available for… a while.
Sony is betting a lot on that game. So are we all.
The PSP erupted onto the scene at the end of March with lackluster sales. Let’s be honest. Sony’s PR department has been doing back flips trying to make 600,000 sales into the second coming, but we all know they were shooting for a cool million. True, they outstripped the Nintendo DS launch by a comfortable margin, but Sony needs this. Deep down in the bone needs this the way a junkie needs a fix. The Nintendo Revolution is going to show up any time now and nobody knows what it will be capable of. Who knows, the Gizmondo might still get Halo and turn into the Xbox of portable gaming systems.
It isn’t just the handheld market Sony needs to beat here, though. The PS3 isn’t ready yet… even as the Xbox 360 is about to get licked on MTV by Ashton Kucher. In the current generation of consoles, Sony has been losing out to Microsoft at every turn – most games are available for both systems now, and they’re always slightly better on the Xbox. Just to stay competitive Sony needs a hit right now. The PSP could be the thing that keeps Sony afloat into the next round of console wars. Or it could go the way of the Dreamcast.
It’s a real shame, then, that the system already has three strikes against it:
Even for a franchise that loves playing practical jokes on its hardcore user base this is a particularly cruel and unfunny jest played not just on the fans but on Sony itself.
Please do not get me wrong – a lot of very talented people put a lot of hard work into all of these games and it does show. Two years from now we’ll be lucky to get games like this. But as launch titles they all fail. Better games are coming – Death, Jr. looks great, Coded Arms may go a long way to pulling the fat out of the fire. But they’re months away. And so is Grand Theft Auto PSP.
As I mentioned before, GTA:PSP is the game that will save or curse the system. A handheld GTA could sell the other 400,000 units. It could make the PSP the most desirable handheld of all time. Nintendo’s Revolution can come and go, the Gizmondo can eat Sony’s dust if this game is a success. But how can we know in advance if it’s going to be any good?
Well, the key word there is “advance”. As in Grand Theft Auto Advance. The 2D GTA title that came out for the Game Boy Advance last year. It was a flop. The GTA series only ever really took off when it went 3D. There are lots of reasons for that – we could debate them all night – but it’s true. GTA Advance was a ludicrous failure because it assumed people would be so excited about a new GTA game that they would be okay with going back to a top-down view. They weren’t.
Will GTA:PSP be top-down, or will it be full 3D? That’s the question of the hour. If it’s 3D, it will be the Killer App everyone is looking for. PSPs will fly off the shelves and Sony will advance to the next level.
If GTA:PSP is a 2D, top-down game, it will sink without a trace in the ocean of failed games. And the PSP will most likely go down with it.
To date RockStar has refused to even show a single screenshot of GTA:PSP. Are they building hype? Are they being coy, playing it cool? Or are they hiding something? The game’s release date has already been moved back to an indeterminate “Q3 2005″. Hopefully we’ll see itin beautiful 3Dthis year.
“Damn, bro, did you see that, I mean did you see her?” the skinny kid asks, peering out between the ads and promotional bits and pieces that obscure the Gamestop’s front window. An attractive young woman has just walked by and, as easily distracted as most teenaged boys are, the skinny one has already forgotten about the PSP.
His friend, however, the stereotypical gamer, is still looking down over the display of PSPs and lackluster launch titles, as if through sheer willpower alone he can make something appear. Something good, something to validate the hundreds of dollars he so desperately wants to spend. In the absence of mental powers he can only wait, and hope.
David Wellington is the author of several horror novels, which you can read at Monster Novel. He lives in New York City.
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7 Responses for "PSP: State of Play"
April 15th, 2005 at 3:32 pm
1you’re essentially complaining about launch titles and the fact that the psp is a little less than a do-everything gadget from the next james bond movie.
twisted metal along with ridge racer is enough to hold me off until gta:sp, final fantasy sp, etc are inevitably released.
the psp doesn’t need to be a gps device/cellphone/pda/thermonuclear device detonator. it needs to be a great portable console, so let’s focus on that.
April 15th, 2005 at 4:45 pm
2You know I hadn’t been paying attention for a while…and I just screamed “mother fucker!” over the second GTA title within less than a year. Now I am pissed again, the date was originally set for the 2nd, as San Andreas was originally set for the 19th.
Fuck you Rockstar and your marvelous titles that distract me from the things I need to be doing, as opposed to the things I want to be doing…and delaying them. You glorious ass holes.
April 15th, 2005 at 11:08 pm
3I could never get too much into the GTA 3 and Vice City games, namely because of the extremely close proximity that cars would pop into view. The view distance was nice and far, but cars would pop up very close, and if you were driving fsst, it was a real bitch. It kind of reminded me of the old school Grand Prix game, which I avoided at Chucky Cheese’s because I felt like I was wasting quarters on a game that was primarily a response-time test.
If Rockstar can at least give us the option to make cars pop up much further away, or not at all on the PC, I’d be all over it like brown on rice.
April 16th, 2005 at 12:16 am
4Im teh nerde
April 16th, 2005 at 4:25 pm
5Can someone explain to me what GPS and the PSP have to do with gaming and entertainment? This is a handheld entertainment device, NOT A PDA!
And honestly if you really think that the launch titles for the PSP were not up to par. This is coming from someone who owns a DS (and ia planning on selling it). I was very impressed by the quality of great titles that are avaliable for the PSP when it launched, on the other hand their isn’t much that I would love to play on my DS.
Right now it just sits on my desk collecting dust. I never should have bought the damn thing in the first place.
April 20th, 2005 at 10:39 am
6Actually I have to be honest, I couldn’t disagree more with your article. Maybe it’s just me but have people really become this ridiculously hard to please? 5 months ago I picked up the DS with Mario 64 and the included Metroid demo. 5 months later I still have Nintendo 64, Mario 64 and the Metroid Demo. If I wanted another game I could get a pastel colored box with childlike characters apparently designed for 12-year-old Japanese girls but I opt to pass. As for the PSP, I have never seen graphics like this on a handheld. It blows away everything that has come before it. The launch titles, while not revolutionary, allow me to play some of my favorite console games on a bus or train while sacrificing very little in overall game play and graphics quality. The system has been out just over a month and I have 7 games for it. All of which keep me entertained for my 2 plus hour commute each day.
And the movie quality? I have had a laptop that could play DVD’s for over 4 years now. Know how many movies I watched on it? Well I donât either, because I canât remember ever doing so. But with the readily available free software out there to rip DVD’s to MP4 format for the PSP, as well as the release of UMD movies which looks outstanding on this portable I am pretty sure I will now have the time to catch up on some films I might otherwise have passed up. And oh that screen…simply amazing.
Bottom line – the PSP as a gaming system is absolutely kick ass! Period! While the current crop of 2 dozen or so titlesâŠâŠâŠ.. 2 dozen!! Nintendo can barely hit double digits in 5 months and Sony has knocked out 2 dozen in just over 30 days with more released each week, is this fact lost on you guys? Anyway while these titles are not revolutionary they play almost as well on a handheld as they do on a console. Has anyone else been able to accomplish this yet? No. No Game boy has even game close. They always had good handheld games which you played because you needed your gaming fix on the road. But given the choice I think most would go for the quality of the PSP over ANY handheld system any day. And BTW I wasn’t in the market for a PDA or a convergence device when I got this. GPS? What the hell do you expect me to do with this thing? It’s a gaming system that happens to play movies extremely well and music less well but at least it is capable. I am not brining it to the Austrailian Outback so that I can rely in it to help me navigate my way home. I mean I can sit on my couch and wirelessly play a game of NBA against some kid in Ohio!!! Has playing online really become that unimpressive that the fact I can do it with a portable with little hassle is not a major plus? Maybe I missed it but I am still impressed with online cooperative gaming, I donât look at it as just another tired feature we have seen before, but some reviewers treat it as if it has been readily available on all systems for the last 15 years. Itâs just hitting its prime. The PSPâs ability, and the DSâs current inability to date, is an obvious example of that.
When I go to the store and buy a portable gaming system I have relatively few choices. But the latest and the greatest is the PSP vs. the DS and quite frankly the DS should just be honored to be mentioned in the same breath as the PSP. Save the promise of ârevolutionaryâ, I am tired of it. When I buy it I want to be able to play it, not wait months on end for a decent game, just a DECENT game not even great, to hit the shelves. The PSP has passed just about every test with flying colors. It is sad so many reviewers rather not see that and instead focus on what could be better. Christ they sold 600,000 units with little advertising to the mass market over EASTER weekend. They didnât have thousands of distraught mothers looking to stick just about anything in little Billyâs Xmas stocking to pickup their DS with no thought of the ability to buy new games a month or two down the line.
As for Sony’s inane practices in regards to digital rights and conversion software, etc… I agree 100%. They still have yet to learn to side with the consumer over the suits in their boardrooms. And trust me if they didn’t learn from the MD mess they never will. But as far as handheld gaming in concerned they have hit a home run that is only going to get better.
And one last thing; I am not sure where you heard Untold Legends was sub par but it’s obviously not from the people who play these games. Spend a bit of time on gaming message boards and read what real people who spend money on these games have to say instead of some reviewers take on a genre of game he or she is probably not inclined to like. You might be surprised.
May 4th, 2005 at 5:47 am
7Goddang Sony are really knuckling down on the software/hardware restraints with their PSP. If only they gave us a little…. just enough to keep us feeling h4×0r an shit……
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