During the talk on multithreaded programming, Microsoft used the 3 core, 2 thread per core Xbox360 as an example. The bomb was that the first generation of Xbox titles, all of them, are single threaded. Not good.

So what does that mean? If I understand it correctly, the first line-up of games due out for the XBox 360 are not taking full use of the new XBox engine’s multi-threading capabilities.

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