What Do You Think of DLC Subscriptions?


Love it or hate it, DLC is the new normal in the world of video games. You pay $50-$60 for your boxed game disc, and then the publisher expects you to shell out around $10 (or more) extra to download additional multiplayer maps or entire episodes of solo play.

But is it fair?

The idea behind a DLC subscription model is to let gamers plunk down one lump sum with their game purchase that will cover planned content pack downloads that will be released in the future. So instead of paying $30 total for 3 content packs at $10 a pop, you might pay $20 for all 3 by buying them at one time. It sounds like a good deal, but is it? I mean, no matter how you slice it, you’re paying anywhere from $20 to $40 extra on a game you’ve (probably) already spent $60 on.

Most publishers come up with a marketing-friendly name for their subscriptions, like “Season Pass.” Just a few recent franchises to implement DLC subscriptions include L.A. Noire, Mortal Kombat, Gears of War 3, Call of Duty, and the entire library of EA Sports. But there are many more. The latest to jump on the “Season Pass” bandwagon? Uncharted 3: Drake’s Deception.

Sony and Naughty Dog have given Uncharted‘s DLC subscription service a fun-sounding name: the “Fortune Hunters’ Club.” It entitles you to the first four multiplayer map packs, the first three multiplayer skin packs, and a Fortune Hunters’ Club PS3 theme, for $24.99 — a value that ordinarily would cost you upwards of $45.

Does this make anybody else nostalgic for the good old days when every component of a game came in the box, and “extra” features weren’t doled out piecemeal? It reminds me of a nickel-and-dime program from a cellular carrier.


  1. Pierre says

    yea, it sucks you’re paying all this money to keep playing a game you already paid for. And as you eluded to it is getting for more common. MMO’s Started this trend. you would pay for the game then pay monthly for updates. and we should pay close attention to MMO’s because they will predict the future of what happens with DLC type content. Many MMO’s are moving to a Free to play style where instead of paying for the game, you obtain a copy or free then you pay for other content like maps, mounts, equipment, pets, you name it. i’m not saying we will be getting console game for free and paying more for DLC. that’s highly unlikely after all initial sales are needed to recoup development costs. but basically expect DLC to become not only more common but to basically cost more and become more “nit-picky” with what they charge you for. i also predict we will see low priced or free for download console games that make their money off DLC; this will like become more common as HDD space of future. consoles increase.

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