Imagine yourself some 10,000 years ago in the Middle East…
Your clan has left the ancient nomadic life and settled with four other clans in the valley. Once again the community has been successful in harvesting crop, and some families are getting better at raising animals: next moon will see the birth of a new generation of pups. We all praise our own gods and Mother Goddess for being good to us. This new era has brought something new to us: the area is progressively filling with dwellings, built tight against each other.
New generations are building their houses over the remains of old constructions. Our greatest families have now constructions way up over the land, proudly showing off their shrines and wealth to the community. Who knows, when the children of our children will come to the world, which clan will rule this multitude?
Höyük is a tile-laying, city building game for 2-5 players inspired by the first prehistoric cities built in the Near East 10,000 years ago. In Höyük each player represents a clan which will settle with other clans to erect a village. A replica of a Neolithic settlement will be built on the Höyük board using tiles to represent houses. Many additional pieces, such as ovens, shrines, and pens, will also aid a player in building their settlements.
Höyük is the 2007 recipient of Parthenay Game Designer’s Trophee and now is live on Kickstarter. Let’s build together a new world!