Tag Archives: Bungie

Review: Halo Anniversary

Halo Anniversary screenshot

The original Halo was a transformative moment in console gaming. It’s singlehandedly responsible for launching the Xbox as a platform, as well as proving the viability of Xbox Live. Bungie’s magnum opus has gotten a major facelift just in time for its tenth anniversary, and it’s still just as fun as you remember. Read more »

Bungie Aerospace Is Not What You Were Hoping For

Bungie Aerospace Is Not What You Were Hoping For

Remember “Bungie Aerospace,” that new trademark registered by the makers of Halo? Sadly, it’s not in any way related to Bungie’s mysterious new mega-franchise. It’s not related to air and space travel, either. So what is it? Not what you’re guessing. Read more »

Bungie Says Goodbye Halo, Hello What’s Next

Bungie Says Goodbye Halo, Hello What’s Next

Mark your calendar for June 23 – July 7, Halo fans. For those two weeks, Bungie is pulling out all the stops for a spectacular “farewell to Halo” extravaganza on the 20th anniversary of the company’s inception. Halo isn’t going anywhere, of course. Microsoft just announced two new Halo releases at E3 last week. But series creator Bungie is leaving its baby in the hands of others as it sets off to create a mysterious new franchise. The two weeks of Halo goodness will (finally!) include a detailed explanation of “Bungie Aerospace,” a trademark filed by the game maker that scuttlebutt says is a code name connected to their next Read more »

Review: Halo Reach

Review: Halo Reach

Halo: Reach is more than just Bungie’s magnum opus for the Halo series. It’s a love letter to the franchise’s multitude of fans, in the form of a “greatest hits” compilation of everything the series has done right. But that’s not to say that Reach is unwilling to try new things. This final installment of the series is so robust with features and so expertly executed, that it can’t help but be a thrilling, resounding success. Read more »

Microsoft Wants You to Cry Over Halo: Reach

Microsoft Wants You to Cry Over Halo: Reach

A few weeks ago, I speculated about whether or not the “fighting a losing battle” nature of Halo: Reach would be an asset or an achilles’ heel. I have to admire the fact that Microsoft and Bungie aren’t shying away from the fatalistic aspects of the game — they’re attempting to use the heavy subject matter to their advantage. Read more »