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	<title>ForeverGeek &#187; game</title>
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		<title>Duke Nudem: NSFW Strip Tease for Duke Nukem Forever</title>
		<link>http://www.forevergeek.com/2011/05/duke-nudem-nsfw-strip-tease-for-duke-nukem-forever/</link>
		<comments>http://www.forevergeek.com/2011/05/duke-nudem-nsfw-strip-tease-for-duke-nukem-forever/#comments</comments>
		<pubDate>Thu, 19 May 2011 15:02:42 +0000</pubDate>
		<dc:creator>Jayvee Fernandez</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[duke nukem]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[nudity]]></category>
		<category><![CDATA[promotion]]></category>

		<guid isPermaLink="false">http://www.forevergeek.com/?p=31999</guid>
		<description><![CDATA[The Witcher II has nudity. So does Duke Nukem. And they&#8217;re going all out with the ESRB ratings. Duke Nudem is a frustrating target practice game vs a couple of women. If you win, they strip down naked. Yes. That&#8217;s why you won&#8217;t find this on YouTube. The game is frustratingly hard (obviously part of the rules) as you&#8217;re playing using accelerated mouse movements.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.forevergeek.com/2011/05/duke-nudem-nsfw-strip-tease-for-duke-nukem-forever/haha/" rel="attachment wp-att-32003"><img src="http://www.forevergeek.com/wp-content/media/2011/05/haha-470x352.jpg" alt="haha 470x352 Duke Nudem: NSFW Strip Tease for Duke Nukem Forever" title="haha" width="470" height="352" class="alignnone size-medium wp-image-32003" /></a></p>
<p>The Witcher II has nudity. So does Duke Nukem. And they&#8217;re going all out with the ESRB ratings. Duke Nudem is a <a href="http://dukenudem.com">frustrating target practice game</a> vs a couple of women. If you win, they strip down naked. Yes. That&#8217;s why <a href="http://www.reddit.com/r/gaming/comments/hek5c/perhaps_the_best_advertising_for_a_game_i_have/c1usqxb">you won&#8217;t find this on YouTube</a>. The game is frustratingly hard (obviously part of the rules) as you&#8217;re playing using accelerated mouse movements.</p>
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		<title>Quite Possibly the Biggest Gaming News of the Year</title>
		<link>http://www.forevergeek.com/2010/08/quite_possibly_the_biggest_gaming_news_of_the_year/</link>
		<comments>http://www.forevergeek.com/2010/08/quite_possibly_the_biggest_gaming_news_of_the_year/#comments</comments>
		<pubDate>Fri, 13 Aug 2010 17:43:50 +0000</pubDate>
		<dc:creator>Robin Parrish</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[BioShock]]></category>
		<category><![CDATA[BioShock Infinite]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Irrational Games]]></category>

		<guid isPermaLink="false">http://www.forevergeek.com/?p=21154</guid>
		<description><![CDATA[Irrational Games, makers of the bestselling game BioShock, have unveiled their latest title, and it&#8217;s not what anyone expected. BioShock Infinite is technically set in the same universe as the original game (and its sequel), but that&#8217;s where the similarities end. Rapture&#8217;s dank underwater corridors have been replaced with bright, open spaces floating alongside clouds, in a thriving city filled with its own population. BioShock Infinite is set in the floating city of Columbia, which Irrational describes as &#8220;a floating symbol of American ideals at a time when the United States was emerging as a world power.&#8221; At the time the game begins, Columbia went missing ten years ago, and the]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a rel="attachment wp-att-21156" href="http://www.forevergeek.com/2010/08/quite_possibly_the_biggest_gaming_news_of_the_year/bioshockinfinite/"><img style=' display: block; margin-right: auto; margin-left: auto;'  class="aligncenter size-large wp-image-21156" title="bioshockinfinite" src="http://www.forevergeek.com/wp-content/uploads/2010/08/bioshockinfinite-550x289.jpg" alt="bioshockinfinite 550x289 Quite Possibly the Biggest Gaming News of the Year" width="550" height="289" /></a></p>
<p><a href="http://www.forevergeek.com/category/gaming/" target="_self"><img style=' float: right; padding: 4px; margin: 0 0 2px 7px;'  class="alignright size-full wp-image-20724" title="forevergeek-gaming" src="http://www.forevergeek.com/wp-content/media/2010/08/forevergeek-gaming.png" alt="forevergeek gaming Quite Possibly the Biggest Gaming News of the Year" width="209" height="126" /></a>Irrational Games, makers of the bestselling game <em>BioShock</em>, have unveiled their latest title, and it&#8217;s not what anyone expected. <em><strong>BioShock Infinite</strong></em> is technically set in the same universe as the original game (and its sequel), but that&#8217;s where the similarities end.</p>
<p>Rapture&#8217;s dank underwater corridors have been replaced with bright, open spaces floating alongside clouds, in a thriving city filled with its own population. <em>BioShock Infinite</em> is set in the floating city of Columbia, which Irrational describes as &#8220;a floating symbol of American ideals at a time when the United States was emerging as a world power.&#8221; At the time the game begins, Columbia went missing ten years ago, and the intrigue starts there&#8230;</p>
<p><span id="more-21154"></span></p>
<p style="text-align: center;"><a rel="attachment wp-att-21157" href="http://www.forevergeek.com/2010/08/quite_possibly_the_biggest_gaming_news_of_the_year/skyline/"><img style=' display: block; margin-right: auto; margin-left: auto;'  class="aligncenter size-large wp-image-21157" title="skyline" src="http://www.forevergeek.com/wp-content/uploads/2010/08/skyline-550x309.jpg" alt="skyline 550x309 Quite Possibly the Biggest Gaming News of the Year" width="550" height="309" /></a></p>
<p>Unlike the nameless character you played in <em>BioShock</em>, this game places you in the shoes of Pinkerton agent Booker DeWitt, who&#8217;s hired to track down a woman imprisoned in Columbia since childhood. As in <em>BioShock</em>, you&#8217;ll upgrade with supernatural &#8220;augmentations,&#8221; but this time you&#8217;ll pair up with the powerful Elizabeth to engage in side-by-side battles. <em>BioShock Infinite</em> is built on an entirely new engine, enabling it to do things the original game couldn&#8217;t, such as face off against more than a dozen foes at one time.</p>
<p style="text-align: center;"><a rel="attachment wp-att-21158" href="http://www.forevergeek.com/2010/08/quite_possibly_the_biggest_gaming_news_of_the_year/columbia/"><img style=' display: block; margin-right: auto; margin-left: auto;'  class="aligncenter size-large wp-image-21158" title="columbia" src="http://www.forevergeek.com/wp-content/uploads/2010/08/columbia-550x309.jpg" alt="columbia 550x309 Quite Possibly the Biggest Gaming News of the Year" width="550" height="309" /></a></p>
<p>The primary connective tissue between Irrational&#8217;s first game and this new one are their philosophical themes. <em>BioShock</em> examined historical feelings of imperialism and the transformative nature of technology, as were rampant at the time period in which it took place.. <em>BioShock Infinite</em> looks at the idea of &#8220;American exceptionalism,&#8221; the optimistic notion of America being a beacon of hope to a darkened world.</p>
<p>Hence, the bright, patriotic colors you see in the screenshots and the trailer (below).</p>
<p>I for one can&#8217;t wait to find out more about this game, but it looks like we&#8217;re going to have quite a wait ahead, since <em>BioShock Infinite</em> isn&#8217;t due to arrive until sometime in 2012.</p>
<p style="text-align: center;"><a rel="attachment wp-att-21159" href="http://www.forevergeek.com/2010/08/quite_possibly_the_biggest_gaming_news_of_the_year/saltonstall/"><img style=' display: block; margin-right: auto; margin-left: auto;'  class="aligncenter size-large wp-image-21159" title="saltonstall" src="http://www.forevergeek.com/wp-content/uploads/2010/08/saltonstall-550x309.jpg" alt="saltonstall 550x309 Quite Possibly the Biggest Gaming News of the Year" width="550" height="309" /></a></p>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="500" height="412" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/Dx2rI3UxyT8" /><embed type="application/x-shockwave-flash" width="500" height="412" src="http://www.youtube.com/v/Dx2rI3UxyT8"></embed></object></p>
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		<title>Mimeo and the Kleptopus King</title>
		<link>http://www.forevergeek.com/2010/05/mimeo_and_the_kleptopus_king/</link>
		<comments>http://www.forevergeek.com/2010/05/mimeo_and_the_kleptopus_king/#comments</comments>
		<pubDate>Fri, 07 May 2010 17:50:13 +0000</pubDate>
		<dc:creator>Darice de Cuba</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod Touch]]></category>
		<category><![CDATA[pixel art]]></category>

		<guid isPermaLink="false">http://www.forevergeek.com/?p=18270</guid>
		<description><![CDATA[For the old skool style gamers out there who own an iPhone, iPod touch or iPad there is a game to look forward to. Mimeo is a pixel based game being developed by Shaun Inman, expected release is late 2010. Mimeo (even the name) started as a Mario clone with a twist: instead of power-ups affecting the player, they affect the entire game world. A story and mythos quickly developed. The so-called Mimeoverse consists of two 16-bit demiverses sharing 32-bits between them. When the evil Kleptopus King, an 8-bit octopus with an inferiority complex, discovers a portal into Mimeo’s realm and begins to syphon off its bits, Mimeo is sucked]]></description>
			<content:encoded><![CDATA[<p>For the old skool style gamers out there who own an iPhone, iPod touch or iPad there is a game to look forward to. Mimeo is a pixel based game being developed by Shaun Inman, expected release is late 2010.</p>
<p><img style=' display: block; margin-right: auto; margin-left: auto;'  class="aligncenter size-full wp-image-18271" title="Mimeo" src="http://www.forevergeek.com/wp-content/media/2010/05/mimeo-woods.png" alt="mimeo woods Mimeo and the Kleptopus King" width="400" height="300" /></p>
<blockquote><p>Mimeo (even the name) started as a Mario clone with a twist: instead of power-ups affecting the player, they affect the entire game world. A story and mythos quickly developed. The so-called Mimeoverse consists of two 16-bit demiverses sharing 32-bits between them. When the evil Kleptopus King, an 8-bit octopus with an inferiority complex, discovers a portal into Mimeo’s realm and begins to syphon off its bits, Mimeo is sucked in and down-sampled to 2-bit. So begins Mimeo’s quest to restore balance to the demiverses.</p></blockquote>
<p>I said it before I&#8217;m not a gamer, up until today I have owned one game console and that was the NES. The first Mario Bros. was and still is my favorite game. So needless to say I&#8217;m looking forward to Mimeo. I have no idea if I&#8217;ll be able to play it well on the iPhone as up until know the few games I have I&#8217;m no table to play them &#8220;fluently&#8221;.</p>
<p>Check out this demo on how the game is played.</p>
<div style="text-align:center;">
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="225" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="data" value="http://www.flickr.com/apps/video/stewart.swf?v=71377" /><param name="flashvars" value="intl_lang=en-us&amp;photo_secret=795df373f5&amp;photo_id=4296079279" /><param name="bgcolor" value="#000000" /><param name="allowFullScreen" value="true" /><param name="src" value="http://www.flickr.com/apps/video/stewart.swf?v=71377" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="400" height="225" src="http://www.flickr.com/apps/video/stewart.swf?v=71377" allowfullscreen="true" bgcolor="#000000" flashvars="intl_lang=en-us&amp;photo_secret=795df373f5&amp;photo_id=4296079279" data="http://www.flickr.com/apps/video/stewart.swf?v=71377"></embed></object></div>
<p>Shaun keeps a <a href="http://blog.mimeoverse.com/">development weblog</a> detailing the progress of the game and the technical details that are involved in creating this game. Besides, designing, programming and creating the scenario, Shaun also composes and produces the music himself. If you browse the development blog you will find some sound bits.</p>
<p>For a non-gamer I have been keeping up to date with the development progress. Although less with iPad version. I just don&#8217;t see the iPad as a gaming device, it is so big, and with my small hands I wouldn&#8217;t manage to use the controls without dropping the iPad. In any case I&#8217;m looking forward to the release of Mimeo so I have more to do on the iPhone when underway or lying in bed in the morning then just reading email, feeds, tweets and news.</p>
<p>Game website:  <a href="http://www.mimeoverse.com/">Mimeoverse: Mimeo and the Kleptopus King</a></p>
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		<title>Asteroids: how to eat a retro video game</title>
		<link>http://www.forevergeek.com/2010/02/asteroids_how_to_eat_a_retro_video_game/</link>
		<comments>http://www.forevergeek.com/2010/02/asteroids_how_to_eat_a_retro_video_game/#comments</comments>
		<pubDate>Mon, 15 Feb 2010 11:33:34 +0000</pubDate>
		<dc:creator>andy</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[asteroids]]></category>
		<category><![CDATA[food]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Retro]]></category>

		<guid isPermaLink="false">http://www.forevergeek.com/?p=16211</guid>
		<description><![CDATA[I am not sure who has the most free time on their hands: Evil Mad Scientist for creating such incredible WTFs, or me for reading them. Probably EMS. The latest exciting DIY project from the labs is edible Asteroids. I&#8217;m sure it&#8217;s happened to you: been getting all nostalgic with some old video games, totally lost track of the time, and then realised you&#8217;re famished. The solution? Keep on topic with these Asteroids cookies. Lovingly hand-crafted, naturally. The penultimate comment: &#8220;Serve carefully arranged, on a dark background.&#8221; Take a photo, though, because they ain&#8217;t gonna last for long. Via]]></description>
			<content:encoded><![CDATA[<p>I am not sure who has the most free time on their hands: Evil Mad Scientist for creating such incredible WTFs, or me for reading them.</p>
<p>Probably EMS.</p>
<p>The latest exciting DIY project from the labs is edible Asteroids.</p>
<p><a href="http://www.forevergeek.com/wp-content/uploads/2010/02/asteroids-cookies.jpg"><img style=' display: block; margin-right: auto; margin-left: auto;'  src="http://www.forevergeek.com/wp-content/uploads/2010/02/asteroids-cookies.jpg" alt="asteroids cookies Asteroids: how to eat a retro video game" title="asteroids-cookies" width="500" height="333" class="aligncenter size-full wp-image-16212" /></a></p>
<p>I&#8217;m sure it&#8217;s happened to you: been getting all nostalgic with some old video games, totally lost track of the time, and then realised you&#8217;re famished.</p>
<p>The solution? Keep on topic with these Asteroids cookies.</p>
<p>Lovingly hand-crafted, naturally.</p>
<p>The penultimate comment: &#8220;Serve carefully arranged, on a dark background.&#8221;</p>
<p>Take a photo, though, because they ain&#8217;t gonna last for long.</p>
<p><a href="http://www.evilmadscientist.com/article.php/asteroids">Via</a></p>
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		<title>Tabletop Pong: turning a classic video game into reality</title>
		<link>http://www.forevergeek.com/2010/01/tabletop_pong_turning_a_classic_video_game_into_reality/</link>
		<comments>http://www.forevergeek.com/2010/01/tabletop_pong_turning_a_classic_video_game_into_reality/#comments</comments>
		<pubDate>Tue, 19 Jan 2010 13:00:55 +0000</pubDate>
		<dc:creator>andy</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[Dept. of Awesomeness]]></category>
		<category><![CDATA[Dept. of Want It!]]></category>
		<category><![CDATA[gadget]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Pong]]></category>

		<guid isPermaLink="false">http://www.forevergeek.com/?p=15764</guid>
		<description><![CDATA[What happens when you try to turn the classic arcade game PONG into a real life tabletop game? Evil Mad Scientist has done just that and come up with Tabletop Pong. It&#8217;s a definite work in progress, but you can read the fascinating journey including photos and descriptions of the construction process. Check out the video of it in action: Obviously, some real world elements have crept in to the design — because the table isn&#8217;t quite level gravity takes its toll on the ball. Perhaps this makes the game even more playable (or fun, at least)? In order to keep the ball moving (or to encourage it along) the]]></description>
			<content:encoded><![CDATA[<p>What happens when you try to turn the classic arcade game PONG into a real life tabletop game?</p>
<p>Evil Mad Scientist has done just that and come up with Tabletop Pong.</p>
<p><a href="http://www.forevergeek.com/wp-content/uploads/2010/01/tabletop-pong.jpg"><img style=' display: block; margin-right: auto; margin-left: auto;'  src="http://www.forevergeek.com/wp-content/uploads/2010/01/tabletop-pong.jpg" alt="tabletop pong Tabletop Pong: turning a classic video game into reality" title="tabletop-pong" width="500" height="354" class="aligncenter size-full wp-image-15765" /></a></p>
<p>It&#8217;s a definite work in progress, but you can read the <a href="http://www.evilmadscientist.com/article.php/pong">fascinating journey</a> including photos and descriptions of the construction process.</p>
<p>Check out the video of it in action:</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/Z5mjx1iYt5g&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Z5mjx1iYt5g&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>Obviously, some real world elements have crept in to the design — because the table isn&#8217;t quite level gravity takes its toll on the ball. Perhaps this makes the game even more playable (or fun, at least)?</p>
<p>In order to keep the ball moving (or to encourage it along) the paddles are powered and can detect when the ball has hit them. The play area is acrylic and the walls are beryllium copper finger strips which help the ball to bounce.</p>
<p>I definitely want one of these!</p>
<p><a href="http://www.evilmadscientist.com/article.php/pong">Via</a></p>
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		<title>Pong: Retro video game meets latest browser technology</title>
		<link>http://www.forevergeek.com/2009/12/pong_retro_video_game_meets_latest_browser_technology/</link>
		<comments>http://www.forevergeek.com/2009/12/pong_retro_video_game_meets_latest_browser_technology/#comments</comments>
		<pubDate>Mon, 21 Dec 2009 13:59:49 +0000</pubDate>
		<dc:creator>andy</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Browser]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[html5]]></category>
		<category><![CDATA[Pong]]></category>
		<category><![CDATA[Retro]]></category>

		<guid isPermaLink="false">http://www.forevergeek.com/?p=15114</guid>
		<description><![CDATA[There have been plenty of implementations of Pong over the years, given how long this retro video game has been around and how popular this simple content still is. Playing Flash versions in a browser window is old hat, so how about using the browser windows themselves as the ball and bats? That&#8217;s what the developers at stewdio.org have done. Browser Pong has been written to take advantage of the latest HTML 5 specification, which is why it doesn&#8217;t work in standards-mashers like Internet Explorer. Graphically advanced it&#8217;s not, though if you fancy cheating it&#8217;s pretty easy — just expand one of the &#8220;bat&#8221; browser windows fully vertically. Easy. Browser]]></description>
			<content:encoded><![CDATA[<p>There have been plenty of implementations of Pong over the years, given how long this retro video game has been around and how popular this simple content still is.</p>
<p>Playing Flash versions in a browser window is old hat, so how about using the browser windows themselves as the ball and bats?</p>
<p>That&#8217;s what the developers at stewdio.org have done.</p>
<p><a href="http://www.forevergeek.com/wp-content/uploads/2009/12/pong-online.jpg"><img style=' display: block; margin-right: auto; margin-left: auto;'  src="http://www.forevergeek.com/wp-content/uploads/2009/12/pong-online-540x321.jpg" alt="pong online 540x321 Pong: Retro video game meets latest browser technology" title="pong-online" width="540" height="321" class="aligncenter size-large wp-image-15115" /></a></p>
<p>Browser Pong has been written to take advantage of the latest HTML 5 specification, which is why it doesn&#8217;t work in standards-mashers like Internet Explorer.</p>
<p>Graphically advanced it&#8217;s not, though if you fancy cheating it&#8217;s pretty easy — just expand one of the &#8220;bat&#8221; browser windows fully vertically. Easy.</p>
<p><a href="http://stewdio.org/pong/">Browser Pong</a> (<a href="http://cibergeek.com/index.php/pong-online/">Via</a>)</p>
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		<title>Is Rubik&#039;s 360 the best thing since the Cube?</title>
		<link>http://www.forevergeek.com/2009/07/is_rubiks_360_the_best_thing_since_the_cube/</link>
		<comments>http://www.forevergeek.com/2009/07/is_rubiks_360_the_best_thing_since_the_cube/#comments</comments>
		<pubDate>Fri, 17 Jul 2009 15:15:54 +0000</pubDate>
		<dc:creator>andy</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Dept. of Awesomeness]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[puzzle]]></category>
		<category><![CDATA[Rubik's]]></category>

		<guid isPermaLink="false">http://www.forevergeek.com/2009/07/is_rubiks_360_the_best_thing_since_the_cube/</guid>
		<description><![CDATA[A couple of days ago the latest puzzle from Rubik arrived on the scene. Professor Erno Rubik explains. “The Rubik’s 360 is one of the most innovative and exciting puzzles we’ve developed since the Cube – adopting elements of my original design, challenging the solver to use concentration, skill and dexterity. But it’s a more kinetic challenge, more physical, because gravity is involved.” The object of the puzzle is to move six colored balls into their appropriate holes by spinning the puzzle around. It&#8217;s made up of a 10cm diameter clear plastic sphere with six coloured domes positioned at intervals around the edge. At top and bottom are two black]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.forevergeek.com/wp-content/uploads/2009/07/ruibks-360-modelled.jpg"><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  src="http://www.forevergeek.com/wp-content/uploads/2009/07/ruibks-360-modelled-199x300.jpg" alt="ruibks 360 modelled 199x300 Is Rubik&#039;s 360 the best thing since the Cube?" title="ruibks-360-modelled" width="199" height="300" class="alignleft size-medium wp-image-13451" /></a>A couple of days ago the latest puzzle from Rubik arrived on the scene.</p>
<p>Professor Erno Rubik explains. “The Rubik’s 360 is one of the most innovative and exciting puzzles we’ve developed since the Cube – adopting elements of my original design, challenging the solver to use concentration, skill and dexterity. But it’s a more kinetic challenge, more physical, because gravity is involved.”</p>
<p>The object of the puzzle is to move six colored balls into their appropriate holes by spinning the puzzle around.</p>
<p>It&#8217;s made up of a 10cm diameter clear plastic sphere with six coloured domes positioned at intervals around the edge. At top and bottom are two black domes which operate an internal ‘locking’ mechanism, and inside the outer sphere is a second one, also transparent, with two holes. Inside this is a third sphere, containing six coloured balls. It also has a hole through which the small balls must pass.</p>
<p><span id="more-13453"></span></p>
<p>Here&#8217;s the <a href="http://www.playrubiks360.com/rubiks360/">official web site</a>, with the rather bizarre promo video below:</p>
<p><object width="480" height="295"><param name="movie" value="http://www.youtube.com/v/b1AGZEUqJtc&#038;hl=en&#038;fs=1&#038;color1=0x3a3a3a&#038;color2=0x999999"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/b1AGZEUqJtc&#038;hl=en&#038;fs=1&#038;color1=0x3a3a3a&#038;color2=0x999999" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"></embed></object></p>
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		<title>Blizzard removes LAN Multiplayer on Starcraft II</title>
		<link>http://www.forevergeek.com/2009/07/blizzard_removes_lan_multiplayer_on_starcraft_ii/</link>
		<comments>http://www.forevergeek.com/2009/07/blizzard_removes_lan_multiplayer_on_starcraft_ii/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 00:05:16 +0000</pubDate>
		<dc:creator>Mel</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Multiplayer]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Starcraft II]]></category>

		<guid isPermaLink="false">http://www.forevergeek.com/?p=13310</guid>
		<description><![CDATA[Without a doubt, Blizzard&#8217;s upcoming sequel Starcraft II is one of the most anticipated games in recent memory. The first Starcraft created such hardcore fan appreciation that up to this day &#8212; 11 years after it was released &#8212; thousands of people still play the game. That is unprecendented and anyone would be hardpressed to think of any game that gains this level of longevity. One of the reasons for the fans&#8217; continued support for Starcraft, aside from the deep, strategic gameplay is the fact that you can play it with your friends and mount frenetic multiplayer battles during LAN parties. Nothing beats having a heated game in a room]]></description>
			<content:encoded><![CDATA[<p><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  src="http://www.forevergeek.com/wp-content/uploads/2009/07/starcraft2-223x167.jpg" alt="starcraft2 223x167 Blizzard removes LAN Multiplayer on Starcraft II" title="starcraft2" width="223" height="167" class="alignleft size-medium wp-image-13317" /><br />
Without a doubt, <a href="http://www.blizzard.com/us/">Blizzard&#8217;</a>s upcoming sequel Starcraft II is one of the most anticipated games in recent memory. The first Starcraft created such hardcore fan appreciation that up to this day &#8212; 11 years after it was released &#8212; thousands of people still play the game. That is unprecendented and anyone would be hardpressed to think of any game that gains this level of longevity.</p>
<p>One of the reasons for the fans&#8217; continued support for Starcraft, aside from the deep, strategic gameplay is the fact that you can play it with your friends and mount frenetic multiplayer battles during LAN parties. Nothing beats having a heated game in a room with all the trash talking going on between two competitors.</p>
<p>But if Blizzard&#8217;s plan for Starcraft II does push through we won&#8217;t see those cool Starcraft LAN parties anymore. Blizzard confirmed what many are speculating about Starcraft II: Wings of Liberty. The game will be launched for the PC at about the same time the newly revamped Battle.net online network service, which is at the last part of 2009. Unfortunately, the game will be releaed without any LAN multiplayer option.</p>
<p>Blizzard said that the decision to remove this popular option is a type piracy prevention mechanism and also a way to maintain quality assurance. Blizzard wants to direct players to Battle.net as the best, and now the only, option for multiplayer gaming for Starcraft II.</p>
<p>I&#8217;m not too sold on the whole anti-piracy thing idea. Why would long-time fans of the game suffer for what pirates are doing? By removing the LAN multiplayer option, Blizzard is effectively alienating a large majority of Starcraft fans who plan on playing the game through their local networks. LAN multiplayer will obviously not need an internet connection &#8212; why would Blizzard expect players to connect to the internet to play with people who are all in the same room? And what about the lag, which is obviously not going to be a problem with LAN multiplayer? I think Blizzard is making a big mistake with this move.</p>
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		<title>Are GTA IV DLCs just timed exclusives for Microsoft?</title>
		<link>http://www.forevergeek.com/2009/05/are_gta_iv_dlcs_just_timed_exclusives_for_microsoft/</link>
		<comments>http://www.forevergeek.com/2009/05/are_gta_iv_dlcs_just_timed_exclusives_for_microsoft/#comments</comments>
		<pubDate>Wed, 13 May 2009 09:36:58 +0000</pubDate>
		<dc:creator>Mel</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[GTA IV]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.forevergeek.com/?p=12656</guid>
		<description><![CDATA[Gamers know that Microsoft scored a &#8220;coup&#8221; of sorts by cornering the downloadable content for such hits as Grand Theft Auto IV and Fallout 3. The deal it struck with Rock Star Games and Bethesda is that DLCs for the two games will only be made available on the Xbox 360 &#8212; much to the disappointment of Playstation 3 fans. Of course, this agreement is not without any financial weight for the game company. Microsoft reportedly paid $25 million for each GTA IV DLC. A really big amount if you think about it. Microsoft has insisted that the DLCs will only be available for its console but timed exclusivity was]]></description>
			<content:encoded><![CDATA[<p><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  src="http://www.forevergeek.com/wp-content/uploads/2009/05/gta-223x235.jpg" alt="gta 223x235 Are GTA IV DLCs just timed exclusives for Microsoft?" title="gta" width="223" height="235" class="alignleft size-medium wp-image-12657" /><br />
Gamers know that <a href="http://www.microsoft.com">Microsoft </a>scored a &#8220;coup&#8221; of sorts by cornering the downloadable content for such hits as Grand Theft Auto IV and Fallout 3. The deal it struck with Rock Star Games and Bethesda is that DLCs for the two games will only be made available on the Xbox 360 &#8212; much to the disappointment of Playstation 3 fans. Of course, this agreement is not without any financial weight for the game company. Microsoft reportedly paid $25 million for each GTA IV DLC. A really big amount if you think about it.</p>
<p>Microsoft has insisted that the DLCs will only be available for its console but timed exclusivity was never mentioned or even discussed. And this gray area may have been the reason for the recent reports that the GTAIV DLCs will come to the PS3 this coming August. According to various European sites, Microsoft only has a six month exclusivity deal for the DLC, and this will expire in August &#8212; which means PS3 gamers will get their hands on the DLC soon after the exclusivity agreement lapses.</p>
<p>Although Sony and Take-Two Interactive (publisher of the game) declined to comment Microsoft, uncharacteristically enough for the company, issued a statement that the GTAIV DLCs &#8220;are exclusive to Xbox 360.&#8221; It may sound like a firm statement but there are still people who interpret this statement as Microsoft skirting the actual issue of exclusivity, which in fairness, the company did not address conclusively.</p>
<p>I guess we&#8217;ll see in August if there really is an exclusivity agreement that will lapse.</p>
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		<title>Beatles Rock Band release day will also be D-Day for Beatles remastered albums</title>
		<link>http://www.forevergeek.com/2009/04/beatles_rock_band_release_day_will_also_be_d-day_for_beatles_remastered_albums/</link>
		<comments>http://www.forevergeek.com/2009/04/beatles_rock_band_release_day_will_also_be_d-day_for_beatles_remastered_albums/#comments</comments>
		<pubDate>Fri, 10 Apr 2009 04:33:25 +0000</pubDate>
		<dc:creator>Mel</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Rock Band]]></category>
		<category><![CDATA[The Beatles]]></category>

		<guid isPermaLink="false">http://www.forevergeek.com/?p=12196</guid>
		<description><![CDATA[I remember being stoked about the announcement of The Beatles: Rock Band game that will be released on September 9. Being a longtime fan of the The Beatles I knew that this was a game that I will want to have. What made the game doubly interesting is that the songs in the game will be remastered versions of the originals. As Beatles fans well know, The Beatles catalogue has yet to be given a remastering treatment. The closest we got was the Love Soundtrack for the Cirque de Soleil show. It has remained unreleased up to now despite a clamor from fans. But that wait is now over. Apple]]></description>
			<content:encoded><![CDATA[<p><img style=' float: left; padding: 4px; margin: 0 7px 2px 0;'  src="http://www.forevergeek.com/wp-content/uploads/2009/04/the-beatles-223x161.jpg" alt="the beatles 223x161 Beatles Rock Band release day will also be D Day for Beatles remastered albums" title="the-beatles" width="223" height="161" class="alignleft size-medium wp-image-12197" /><br />
I remember being stoked about the announcement of The Beatles: Rock Band game that will be released on September 9. Being a longtime fan of the <a href="http://www.beatles.com/">The Beatles</a> I knew that this was a game that I will want to have. What made the game doubly interesting is that the songs in the game will be remastered versions of the originals. As Beatles fans well know, The Beatles catalogue has yet to be given a remastering treatment. The closest we got was the Love Soundtrack for the Cirque de Soleil show. It has remained unreleased up to now despite a clamor from fans.</p>
<p>But that wait is now over. Apple Corps has announced that the entire Beatles catalog will be remixed and rereleased on the same day as the Rock Band game. Along with this, there will be two new Beatles CD box sets to be released on that day. This is the greatest music news I&#8217;ll probably get the whole year. All 12 studio albums will be released along with Magical Mystery Tour and a combo disc that contains two Past Masters releases.</p>
<p>The remixes will now turn the old Beatles albums to glorious stereo. But no worries for purists &#8212; The Beatles in Mono box set will also be made available.</p>
<p>I&#8217;m going to start saving up today for these absolutely wonderful releases.</p>
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