The opening levels from video games are incredibly important. They are the first hand that comes in and grabs you by the collar, hoping to keep you in its grasp for the entire game. There was a point in gaming when you knew that the last levels of video games were going to be the best levels, but those times have changed. Now, game companies aim to make games that open in the strongest parts of the experience, because how else will they get you to play? In some ways, it kind of sucks because you realize that it might only get worse from here, but it is also awesome because in playing big budget games’ first levels, you actually get a pretty solid feel for the best aspects of the game itself. Here are five examples of opening levels from games that were so good, it was almost difficult for the rest of the game to live up to those first few hours.
The Angry Birds have taken over the world. I don’t know when it happened exactly, but it’s done. It’s their world, we just live in it. I present as evidence: 20 awesomely clever Angry Birds mashups.
Do you know how Tetris, Arkanoid, Pong, Super Mario and Sonic were created?
Amusement Magazine has the answer, it seems, with some stunning high resolution imagery of the fixtures and fittings required for each game.
As announced over at IGN, to further celebrate Sonic the Hedgehog’s 15th anniversary, Sega will be releasing a port of the original Sega Genesis Sonic the Hedgehog 1 on the Gameboy Advance. However, to sweeten the deal, this port will contain a save feature and Sonic’s trademark spin-dash attack, which wasn’t created until Sonic the Hedgehog 2, worked into the game. No news on whether they’re going to give the sprites any sort of make-over or if any further alterations will be made. Never-the-less, this is a great game to take on the go and I sincerely hope it means the rest of Sonic’s Genesis adventures will be ported to a handheld.