Portal proved that there’s a market for (and maybe even invented) the “First-Person Puzzler” genre. Square Enix and Airtight Games (Dark Void) are talking up what sounds like the next big entry in this new category: Quantum Conundrum.
In the colorful Quantum Conundrum, you play as the 12-year-old nephew of eccentric inventor Professor Fitz Quadwrangle, who’s invented a glove device that allows the wearer to shift through alternate dimensions. When the Professor disappears after a mysterious explosion, his nephew must use the Interdimensional Shift Device (IDS) to find him.
The IDS glove lets you shift the world around you with a single button press, and Airtight has revealed that there will be four dimensions available to players as the game unfolds. Shifting dimensions will not take you to new and different locations, but it will change the environment and physics of everything around you. Gameplay is defined by going from room-to-room throughout the Professor’s mansion, and using the IDS to shift their surroundings in order to solve the puzzles each room holds.
If you sense a similar sensibility (yes, I love alliteration) to Portal, it’s no coincidence. The lead designer of the original Portal, Kim Swift, is serving the same role on Quantum Conundrum. Square Enix will publish the game to PC, XLA, and PSN this August. Check out the latest screens below.