Jurassic Park Game Set After First Movie
When Telltale Games landed the Universal account for making video games out of Universal film properties, Back to the Future was only the beginning. Also part of that deal: Jurassic Park. And now we know a little more about what that game will be like.
Let’s face it. As charming as Telltale’s adventure games can be, they’re just not quite the best fit for an action/thriller franchise like Jurassic Park. And according to the latest issue of Game Informer‘s print magazine, Universal intentionally teamed with Telltale for this very reason. Universal wasn’t interested in slapping dinosaurs into another FPS engine and marketing it as a dino-shooter.
Telltale is known for its dedication to strong storytelling, and that’s the thing that attracted Universal to sign on the dotted line. At the same time, Telltale is aware that its usual point-and-click adventuring isn’t going to cut it this time. So the company is hard at work tweaking its regular formula to include things like slower-paced character building and that thriller feeling that a dinosaur could jump out at you at any time. Believe it or not, Telltale says it’s taking inspiration from PS3 title Heavy Rain, modeling some of its investigation-and-act style of gameplay.
Jurassic Park: The Game is being plotted as a sequel to the first film, with some story elements picking up directly after that movie ended, and others rewinding to show a different perspective on events in the first movie. The much-discussed can of dinosaur embryos that Dennis Nedry lost shortly before his death will finally be addressed, and players will also come face-to-face with some familiar faces from the movies. There will be mercenaries to contend with as well as smugglers and yes, at least one dinosaur species that’s new to the franchise.
We still don’t know when Jurassic Park: The Game will be released, but five episodes are being planned for PC, Mac, and probably several other formats.