Meet the New Ghostbusters
“The franchise rights alone will make us rich beyond our wildest dreams!”
Remember that scene near the beginning of Ghostbusters? Peter Venkman’s eyes lit up at the moneymaking possibilities opening up to him and his friends after their first successful encounter with a ghost. It seems like an oddly prescient comment considering the video game franchise, which is taking a turn away from those original actors toward a whole new four-person crew. In the new Sanctum of Slime video game, a new, inexperienced team takes over for the team from the films.
And yet, the more things change, the more they stay the same. This “new” crew has fresh faces, but their bios sound awfully familiar. You can tell the game’s developers designed these new characters to fill the group’s pre-established roles. (And I assume we’re meant to get to know them because they’ll probably be the “stars” of future Ghostbusters games.) Atari‘s supplied concept art and details for each one, so take a look and let me know what you think.
Alan Crendall is the crew’s level-headed workhorse, steady but fast-thinking, who always has his team members’ backs. Functions as their de facto leader when a plan is needed in a hurry. I always thought of Venkman as the original team’s leader, but this Crendall guy’s description sounds more like the blue-collar Winston Zeddemore.
Samuel Hazer is the happy-go-lucky scientist of the group, aka the new Ray Stantz. Unlike other members of the team, he has some experience as a student of the paranormal — knowledge that comes in handy in the field.
Bridget Gibbons is the token “tough chick,” the wisecracking female who spends most of her time poking fun at others, but becomes all business when it’s go time. Yep, she’s a female Peter Venkman.
Gabriel Sitter is the team’s resident egghead, a technical genius who’s always looking to develop new technologies that the Ghostbusters can use in their work. Might as well be a clone of Egon Spengler.
It was inevitable that future games in the Ghostbusters franchise would have to move away from the original crew — because wrangling those four actors and their schedules for any sort of project probably requires an act of God — but I sure wish the devs had chosen to inject some creativity and new blood into the franchise.
Ghostbusters: Sanctum of Slime will hit Xbox Live Arcade, PlayStation Network, and PCs everywhere on March 23rd.