Valve sure knows how to keep us excited for Portal 2. I came from a tech demo earlier showing how Portal 2 can be played using motion capture controls (on a Wii) and was completely blown away. With the approach of the year’s most anticipated puzzle / adventure game, Valve finally gives a name to the ever-changing environments within Aperture Science, called “Panels.”
This is the brilliance of Valve’s storytelling. Many months ago I had a hard time imagining an great story arc for Portal 2 and how they could have possibly pulled through with a damn good story to match the game’s unique play style. Aperture Science is alive.