Will 'The Sims' Work on Consoles?
Anytime a game is ported from PC to console or vice versa, it’s always an exercise in showcasing the strengths and weaknesses of each platform. This week’s release of The Sims 3 for Xbox 360, PlayStation 3, and Wii — the first ever Sims game to receive a full-fledged port from PC to all three consoles — is no exception. (A Nintendo DS version is also being released, but it’s practically a different game altogether.) Maxis and EA Games have long tried to bring its juggernaut franchise to consoles, but always wound up altering the gameplay to suit what they perceived as console players’ need for focused tasks. These past console entries have lacked the “sandbox” quality of the PC versions, never allowing console players to truly revel in doing whatever they wanted.
The Sims 3 for consoles aims to be the the first entry to change that. While the developers have added a “karma” system to this port, which contains various goals and objectives, the console Sims 3 still retains that “sandbox” quality, letting you micromanage and toy with your Sims for hours on end, to your heart’s content. Early reviews for the game are favorable, enjoying the ability to use the god-like qualities of the PC game on one’s favorite console, and even appreciating the new karma system and the inventive ways it lets you mess with your sims — for better and worse. There appear to be some lag issues with load times and movement between screens, but any effect this will have an effect on sales seems minimal. The numerous expansion packs that PC players enjoy are missing in the console version, but it’s not hard to imagine some forthcoming DLC that contains the same content.
Have console players’ dreams finally come true? Is one of the bestselling PC games of all time at last fully playable via Xbox, PlayStation, and Nintendo? Let us know what you think if you get to play the game for yourself!